Sculptor and designer blurring the line between the digital and physical
Iron, bronze, plaster and paint, these tactile materials give life to the complex mathematics that describe digital content. My aim is to create work that challenges the perceived separation between digital and traditional making, and show that combining the two can create a new and exciting frontier in sculpture.
Here is my portfolio of sculptures I have made over the years. There's a mixture of commissions, degree work and personal work. Click on the images to view a brief description, year made and materials used.
My work is experimental and tries to explore unconventional ways of making. In the tab 'Process Insights' at the top of the page you can explore how some of my work was made. From how digital and traditional techniques have been combined to the context and thoughts behind the work, this section of the website gives an in depth look at how I work.